![]() ![]() While bringing back sector governors, we still wanted local planetary governors to be desirable in some cases. Commanders are better suited to govern recently conquered worlds and those with a high level of crime.Scientists are better suited to governing research worlds, which has replaced the Assist Research functionality that the science ship formerly had.Officials are better suited to be generalists and governing your resource extraction and industrial worlds.Each leader class focuses on a different aspect of governance: With the removal of the “Governor” leader class, we’ve now allowed all leader classes to govern planets and sectors. ![]() ![]() In order to ensure that leader levelling feels rewarding, regardless of owning Galactic Paragons or not, traits chosen when levelling up will now be biased towards the leader's current position.Īs mentioned in the previous dev diaries, leader caps are now per-class, and exceeding one only affects that class. Many have changed significantly, and the overall power level has generally been decreased. Statistician - Focuses on the Council, especially the Minister of Science positionĪs part of this redesign, we’ve gone through and rebalanced or replaced hundreds of leader traits.Analyst - Focuses on Planetary Governance (Assist Research).Academic - Focuses on Archaeology and Anomalies.Explorer - Focuses on Surveying and Exploration.Scientists remain the third, Scientific leader class. ![]()
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